AI Insights · Timothy · October 2021
Top 5 Sandbox Games on iOS in the UK - Q3 2021
Explore the performance of the top 5 sandbox games on iOS in the UK for Q3 2021, based on weekly downloads, revenue, and active users.
In the third quarter of 2021, the top sandbox games on iOS in the United Kingdom showcased interesting trends in downloads, revenue, and active user engagement. This article summarizes the performance of the top 5 sandbox games: Roblox, Rec Room: Play with Friends, MultiCraft — Build and Mine!, Block Craft 3D: Building Games, and Block Craft World: Craft.io. The data comes from Sensor Tower, where more detailed insights can be found.
Roblox
Throughout Q3 2021, weekly revenue for Roblox experienced an overall upward trend, peaking at approximately $826K in the week of August 16. Weekly downloads saw a notable increase mid-quarter, reaching around 53K in the week of August 2. However, weekly active users showed a gradual decline from 1.67M at the start of the quarter to about 1.47M by the end of September.
Rec Room: Play with Friends
Rec Room: Play with Friends had fluctuating weekly downloads, with a high of nearly 18K in the week of August 30. Weekly revenue saw a significant rise towards the end of the quarter, peaking at around $3.5K in the last week of September. Weekly active users also increased, reaching a peak of approximately 34.2K in the week of August 30.
MultiCraft — Build and Mine!
MultiCraft — Build and Mine! demonstrated steady weekly downloads, peaking at roughly 8.1K in the week of August 2. Weekly active users showed a consistent trend, maintaining around 40K to 45K throughout the quarter.
Block Craft 3D: Building Games
Block Craft 3D: Building Games experienced a peak in weekly downloads at approximately 5.5K in the week of August 16. Weekly revenue varied, with a high of about $1K in the last week of September. Weekly active users remained relatively stable, with numbers around 50K to 57K throughout the quarter.
Block Craft World: Craft.io
Block Craft World: Craft.io saw its highest weekly downloads at around 9.3K in the week of August 9. Weekly active users gradually increased, peaking at approximately 9.9K in the last week of September. Weekly revenue remained minimal, with a small spike of $79 in the week of August 9.
These trends illustrate the dynamic nature of the sandbox gaming market on iOS in the UK. For more detailed insights and data, visit Sensor Tower.